AI Insights · Timothy · April 2022
Top 5 Science Games on iOS in Switzerland, Q1 2022
In Q1 2022, the top 5 science games on iOS in Switzerland showed varied performance in terms of downloads, revenue, and active users. Here’s an overview of their metrics.
In Q1 2022, the top 5 science games on iOS in Switzerland displayed a range of performance trends in downloads, revenue, and active users. Below is an overview of each game's performance based on data from Sensor Tower.
Plague Inc. from Ndemic Creations saw its weekly revenue peak at approximately $788 in the first week of January, followed by a slight decline and then a resurgence to around $721 in early March. Weekly downloads fluctuated between 48 and 81, with the highest number recorded in the first week of January. Active users started at 134 in late December and gradually decreased to 101 by the end of March.
Cell to Singularity: Evolution from Computer Lunch experienced a notable peak in weekly revenue, reaching $200 in mid-January, before settling around $51 by the end of March. Downloads ranged from 8 to 27 per week, showing a moderate increase mid-quarter. Active users remained relatively stable, fluctuating between 130 and 144 throughout the period.
Jetpack Joyride, published by Halfbrick Studios, demonstrated significant weekly download numbers, peaking at 935 in late December and then stabilizing around 432 by the end of March. Revenue saw a high point of $188 in mid-January but dropped to $42 by the last week of March. Active users started at 5.8K in late December, saw a mid-quarter increase, and settled at approximately 3.8K.
Cell Expansion Wars from MOBIRIX had modest weekly revenue, peaking at $94 in late December and maintaining a steady rate around $34 towards the end of March. Downloads were minimal, with occasional peaks, such as 13 in early March. Active users showed a declining trend, starting at 47 and ending at 20 by the last week of March.
Plague Inc: Scenario Creator, also from Ndemic Creations, saw its weekly revenue peak at $62 in the last week of March. Downloads were relatively low, with a peak of 26 in mid-March. Active users data was not provided for this app.
These insights underline the varied performance of science games in Switzerland during Q1 2022. For more detailed analytics and trends, visit Sensor Tower.